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Member since 2012-05-09

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memekiller hasn't written a personalized description yet
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Last login: 2020-04-09

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Activity on the dofus Forum

26 1980
In every update the file zaap-start.sh can restore to its original state, you just have to change the wine Dofus.exe part if you're using PlayOnLinux or Lutris and also add > /dev/null 2>&1 at the end of the command like this to avoid the game being freezed at 56% or 89%:

#!/bin/sh
wine Dofus.exe --port=$ZAAP_PORT --gameName=$ZAAP_GAME --gameRelease=$ZAAP_RELEASE --instanceId=$ZAAP_INSTANCE_ID --hash=$ZAAP_HASH --canLogin=$ZAAP_CAN_AUTH > /dev/null 2>&1
exit $?
26 1980
I think it's the same process but you have to install the correct version of Java (openJDK) and check the zaap-start.sh of wakfu, as soon as I can I'm gonna make a guide.
26 1980
To avoid the game freezing you just have to add > /dev/null 2>&1 at the end of the command so your zaap-start.sh looks like this (if you're using Lutris or PlayOnLinux your wine Dofus.exe part looks different but the solution still applies):

#!/bin/sh
wine Dofus.exe --port=$ZAAP_PORT --gameName=$ZAAP_GAME --gameRelease=$ZAAP_RELEASE --instanceId=$ZAAP_INSTANCE_ID --hash=$ZAAP_HASH --canLogin=$ZAAP_CAN_AUTH > /dev/null 2>&1
exit $?

It's not specifically necessary to use WineHQ...