Thebestonealive's Ankama Profile #3234
Introduction
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Characters
Torracat | Cra | Lvl 223 | Rubilax |
Was Renamed | Enutrof | Lvl 223 | Rubilax |
Gladion | Eniripsa | Lvl 221 | Rubilax |
Krennic | Sacrier | Lvl 214 | Rubilax |
Calrissia | Pandawa | Lvl 204 | Rubilax |
Jade West | Feca | Lvl 200 | Rubilax |
Thorracat | Cra | Lvl 189 | Rubilax |
Trelini | Sram | Lvl 185 | Rubilax |
Sigosy | Xelor | Lvl 128 | Rubilax |
Astere Sranato | Iop | Lvl 6 | Rubilax |
Cajyr | Huppermage | Lvl 6 | Rubilax |
Yaksa-Genbu | Ouginak | Lvl 2 | Rubilax |
Activity on the wakfu Forum
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So, after playing Fogger for about an hour or so, I feel like this class has lost its direction. I mean, I feel like this iteration of Fogger is even worse than the previous iteration of Fogger, with the removal of Overheating and High Pressure buffs...
What really is the purpose in playing Fogger anymore? It wasn't viable before, but now with the emphasis on a turret (or two), in PVM, it will just be a nuisance. The AI doesn't like stationary, weak summons and the 100s of conditions for attacking...
What really is the purpose in playing Fogger anymore? It wasn't viable before, but now with the emphasis on a turret (or two), in PVM, it will just be a nuisance. The AI doesn't like stationary, weak summons and the 100s of conditions for attacking...
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303
Please Ankama, do NOT mess with Cra's signature spells! More specifically, do not mess with the Earth branch! I'm sure most Cra players can attest to this. Also, please do not destroy our passives with unnecessary gimps!
I suggest the following:Instead of fundamentally changing the class, focus on the synergy for Cra. Fire and Air were designed to be used together with their variety of damage boosts if one spell is used with another, etc. Make these spells work better with the class as a whole....
I suggest the following:Instead of fundamentally changing the class, focus on the synergy for Cra. Fire and Air were designed to be used together with their variety of damage boosts if one spell is used with another, etc. Make these spells work better with the class as a whole....
This issue is of course, the instant leveling from 1 - 230.
A top player should absolutely not have the means to do two things:
1. Completely invalidate the time and effort that was previously put into leveling, causing Wakfu to be more about the supposed end goal (230) rather than the experience (leveling from 1 - 230 by doing dungeons, exploring the world, etc.).
2. Control a "black market", which various players even advertise in...