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I am a feca relatively new to the remington server. I am currently experimenting with the idea of a "dpt" feca. And I have read in a lot of threads that crashing wave helps with that and that glyphs are the main source of fecas damage. However, I am unsure of what stats/majors I should add. Like do I need wakfu points in my major? Close combat damage or general damage? Whether earth/water or water/fire (the problem I have here is drip armor feels lack luster compared to orb.) or tri-element...
Hi Etie! Thanks for the reply ^^ too bad you play on Nox not Remington That being said I agree with what you have said about close combat damage and crashing wave. I am just trying it out for fun honestly xD And ya tri-element seems to be the way to go. I will probably make a guide about this build if I ever find success on it.
Gelgy|2016-04-15 09:49:14I just tested Orb on Beta, both without any points assigned in Strength, and then only assigning points in Single-Target damage, and the spell definitely granted more armor with investment in single-target damage. (1428 armor before, 1609 armor after putting 20 points into single target damage).
What you're probably seeing is that Orb will benefit from melee damage at any range from 0 to 2, and single target at all ranges. I'm gonna do some more testing, but I suspect melee...
I am a feca relatively new to the remington server. I am currently experimenting with the idea of a "dpt" feca. And I have read in a lot of threads that crashing wave helps with that and that glyphs are the main source of fecas damage. However, I am unsure of what stats/majors I should add. Like do I need wakfu points in my major? Close combat damage or general damage? Whether earth/water or water/fire (the problem I have here is drip armor feels lack luster compared to orb.) or tri-element...