Kirjal's Ankama Profile #3608
Introduction
Kirjal hasn't written a personalized description yet
Characters
Mémé-Gâchette | Xelor | Lvl 211 | Pandora |
Gneu Stimeur Gneugn Taper | Foggernaut | Lvl 205 | Pandora |
Jacky Martoutalou | Huppermage | Lvl 204 | Pandora |
Georgette Fongi-Pieds | Eniripsa | Lvl 204 | Pandora |
James Bonk | Sacrier | Lvl 203 | Pandora |
George Bonk | Sram | Lvl 203 | Pandora |
Dégagez La Piste Cyclable | Pandawa | Lvl 203 | Pandora |
Référencé | Ecaflip | Lvl 194 | Pandora |
Raymond Pétarmane | Rogue | Lvl 192 | Pandora |
Référencement | Cra | Lvl 183 | Pandora |
Test Cooldown Bouclier | Feca | Lvl 8 | Pandora |
Référencement | Cra | Lvl 6 | Rubilax |
Perso Useless | Iop | Lvl 6 | Rubilax |
AER-Référencement | Cra | Lvl 4 | Pandora |
Bonk Bonk Courir Taper | Feca | Lvl 1 | Rubilax |
Activity on the wakfu Forum
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Once I'll come back to test stuff, I'll gladly ask for Sinistros to become more usable if they turn out to be bad with the setups I've described (I very well know having a third Sinistro or having a second cast per turn will end world hunger). I hope they're not, and they shouldn't be, considering it does not cost all that much to the Xelor.
You're right about positioning, I guess the tradeoff with the rework was that you'd lose the bit of precise positioning but instead gain the option to kite.
Though...
You're right about positioning, I guess the tradeoff with the rework was that you'd lose the bit of precise positioning but instead gain the option to kite.
Though...
68
2115
I don't have a screenshot of the old tooltip of Time Control, but I'm 100% certain the water res removal was only for the Xelor's turn, otherwise it would have been much more used as a support tool in high stasis runs and UBs since single element res removals exceeded the -200 cap.
It is indeed very strange for Sinistro setups to require to destroy them and to use certain passives, but ye, that's the tradeoff. They just have to run their time, and as much as I'd understand the need to cherish those...
It is indeed very strange for Sinistro setups to require to destroy them and to use certain passives, but ye, that's the tradeoff. They just have to run their time, and as much as I'd understand the need to cherish those...
I'm not talking about pure strength and such, but about the dynamic behind it.
Right now, Xelor's main strength is doing more stuff in the current turn by borrowing resources from the next turn, and having strong AoE damage on an ST build, or strong ST damage on an AoE build. Those are very strong aspects, mechanics-wise, even if the numbers were lower.
Yet by reading through your post, I just feel like you'd want no downtime,...