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Has anybody found any use for them?
IMO turrets need to be revamped... or a passive that makes them behave like in the past, where you could play them as if they were summons, needs to be implented.
The 4 AP for the damage they output is just not worth it, it is way too much of a "lucky bet" at this point.
I would say, change them back to their Summon Behaviour.
OR make them playable and moveable in the following manner.
The Turret has 4mp and it's own turn, the turret fires on the beginning of...
Well foggernauts do have passives now that make distanced attacks do more damage, and overheating also increases distance damage in huge amounts.
I haven't put anything in AoE damage, everything really is FULL DISTANCE mastery combined with Critical mastery... so i basically build it like a cra i guess?
IMO turrets need to be revamped... or a passive that makes them behave like in the past, where you could play them as if they were summons, needs to be implented.
The 4 AP for the damage they output is just not worth it, it is way too much of a "lucky bet" at this point.
I would say, change them back to their Summon Behaviour.
OR make them playable and moveable in the following manner.
The Turret has 4mp and it's own turn, the turret fires on the beginning of...