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Geneforge's Ankama Profile

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Member since 2013-08-03


Geneforge hasn't written a personalized description yet
Status : Former subscriber
Last login: 2019-07-07


Vario Sram Lvl 176 Nox
Mukoro Masqueraider Lvl 169 Nox
Jiahao Sacrier Lvl 166 Nox
Drinking Problems Foggernaut Lvl 153 Nox
Rotiart Eniripsa Lvl 143 Nox
Xodarap Xelor Lvl 111 Nox
Noisorroc Iop Lvl 50 Nox

Activity on the wakfu Forum

5 367
I'll be brutally honest: Invulnerability, in any video game, is a cheap way to create difficulty. Instead of creating a fight with an interesting dynamic or create a memorable enemy, a shortcut is taken to reduce the effort required to make it feel like a boss fight. Any enemy can have lots of health, right!? But if he can't be harmed AND has lots of health, that makes him SPECIAL. Except almost every dungeon since the beta has had an invulnerability mechanic stapled on to it. At this point, finding...
2 299
I can appreciate wanting to keep costumes and special emotes rare so you can throw them in loot boxes and hope the playerbase feverishly spend all their money trying to get the one item/costume/pet/etc they want. I can even understand making small windows for their purchase to incentivize players to buy them NOW instead of waiting for a cheaper deal later down the line. However, there is a flaw to both of these: 

People might WANT to buy your special costumes/pets/etc, but simply don't have the...