It is great that you’re making changes for people to reach end-game content easier, so the new change is not a bad thing at all.
However, your most loyal playerbase who finished the old questline are punished for it. On mono-servers we grinded 250mk together to finish the questline, only to burn 130mk as the price of Ochre was only 120mk.
This was a huge sacrifice, but you had the ornament and aura to show for it. Now we don’t, as the quest got so much easier to get.
Doesn’t change the fact that “legacy” ochre completionists paid 250mk to finish the questline. This is a huge accomplishment on mono-servers and now it has lost its value… I’m sure everyone who completed it before the rework is extremely frustrated. All fixed with some kind of title or ornament for literally your most loyal playerbase.
You need 250mk to get the arches. So the grind is in the kama farming. Took me 8 years to accumulate those kamas. Also Ochre cost is 120mk, which means you burn 130mk for the ornament. Feels like a slap in the face with the new changes.
It’s great people can unlock post-ochre content easier! On the other hand it feels super unfair for the people who actually put in the grind to get the ochre. Will be fair to give the “legacy” ochre completionists an ornament to show their achievement and hard effort. Idea?
It is great that you’re making changes for people to reach end-game content easier, so the new change is not a bad thing at all.
However, your most loyal playerbase who finished the old questline are punished for it. On mono-servers we grinded 250mk together to finish the questline, only to burn 130mk as the price of Ochre was only 120mk.
This was a huge sacrifice, but you had the ornament and aura to show for it. Now we don’t, as the quest got so much easier to get.
My suggestion;...